Showing posts with label Apple. Show all posts
Showing posts with label Apple. Show all posts

Wednesday, July 20, 2011

iOS Projects Leapfrog Android


The number of projects being developed for the iPhone, iPad, and iPod Touch has jumped this year, while Android's share of the market has dropped, according to analysts.
Flurry, a provider of in-application analytics for mobile devices, reported there was a second quarter surge in development of new software for the iPad, iPhone and iPod Touch in the second quarter. The report, released yesterday, states that the number of iOS projects rose to 57 percent of what developers were working on, from 54 percent in the first quarter. The number of iPad projects rose to 15 percent from 10 percent. Meanwhile, while the number of projects aimed at Google's Android OS dropped to 28 percent from 36 percent.
This is the second quarter that Apple has gained in developer interest and Android has declined; the report cites the launch of the iPad2 and the introduction of the iPhone to U.S. network Verizon as major factors.
"Apple reported that it had sold a cumulative 200 million iOS devices. Currently the App Store contains more than 425,000 apps, with total downloads surpassing 15 billion," stated the report. "From the developer's point of view, the most attractive aspect of the iOS consumer audience is that they all have credit cards on file with iTunes. This means 100% of them can seamlessly pay for apps and in-app purchases. All told, the App Store offers a powerful business opportunity to developers and has attracted leading mobile developer support."
However the report also noted that Google's more open Android OS distribution strategy has garnered the support of numerous notable OEMs. "This is spawning a rapidly growing installed base of Android devices that is gunning to overtake the iOS installed base," said the report.

Saturday, July 9, 2011

Apple Loses 'App Store' Legal Action Against Amazon

Apple has lost a legal bid to stop Amazon using the phrase 'App Store' to describe an online download store offering software for devices running Google Android. Amazon, however, has lost a bid to win a European patent for a "one-click" payment system. The ruling is available here.
Apple Loses 'App Store' Legal Action Against AmazonIn March this year, Apple accused the e-tailer of infringing its rights to the name and asked a US court for an injunction prohibiting Amazon from using the name, claiming it would "confuse and mislead customers", as well as unspecified damages
However, US District Court for Northern California, Judge Phyllis Hamilton, ruled it was unlikely the use of the term 'App Store' would cause confusion for consumers over which belonged to which brand.
"The court finds that Apple has not established a likelihood of success on its dilution claim," she said in an 18-page ruling, seen by Reuters.
"Apple has not established that its 'App Store' mark is famous, in the sense of being 'prominent' and 'renowned'. The evidence does show that Apple has spent a great deal of money on advertising and publicity and the evidence also reflects actual recognition of the 'App Store' mark."
Hamilton said there was evidence to show "the term 'app store' is used by other companies as a descriptive term for a place to obtain software applications for mobile devices". However she rejected claims by Amazon when it countersued Apple that the App Store'is "generic".
Amazon suffered a set back however, after the European Patent Office appeals board ruled that a one-click payment system Amazon developed lacked the "inventive step" needed for a patent to be granted. The online retail giant has been granted a patent in the US for the system.

Friday, July 8, 2011

Apple To Debut 'HD+', iTunes Movie Service this year

AppleInsider reports that Apple may be preparing to begin supporting 1080p movies in its iTunes Store later this year, based on reports of film studios submitting films to Apple in a new "HD+" format at the higher resolution.
Thus far, 1080p HD content has largely eluded users of Apple products, with HD versions of videos on the company's digital download service maxing out 720p (1280x720) and chief executive Steve Jobs balking at adoption of Blu-ray on Macs due to licensing complications and other challenges that he said threatened to translate into a "bag of hurt." 

But that could begin to change later this year, as a handful of feature films being submitted to the iTunes store for a release in the September and October timeframe are being sent with documentation for an optional 1920x1080 resolution, according to people familiar with the matter.
According to the source, at least three of the five largest movie studios have submitted titles scheduled for fall releases with optional resolutions of 1920x1080 at average bitrates of 10 Mbps. 


The report's sources also point to rumors of an updated 1080p-capable Apple TV, which lines up nicely with increased 1080p support in iOS 5, which is due for release around the same September timeframe. Those improved capabilities were noted last month to have opened the door to a true 1080p Apple TV. 

Apple is said to have the capability to stream 1080p video already in hand, but that the company remains concerned that many users' personal connection speeds aren't yet high enough to support streaming of the "HD+" content without significant buffering time. 

In order to address that issue, Apple could offer the 1080p only for downloadable movie content, although that would be incompatible with the simplicity of the Apple TV, which offers only limited storage space for caching purposes and otherwise streams all content. Alternatively, Apple could make the 1080p content available for streaming only if a user's connection is determined to be fast enough to support the bandwidth.


How to take screenshots on your Android phone without rooting

Taking screengrabs on Android phones has been a tricky affair. Unless you were prepared to root your phone or go through the long-winded DDMS method (which we’ve covered below), it was pretty impossible to take screenshots as easily as you could an an iPhone - by holding the menu and tapping the power button. Until now.
A handful of the Android phones we’ve recently reviewed allow you to take screengrabs - pictures of what ever is on the phone’s screen at the time - simply by pressing the power and menu button simultaneously. Finally!
Big deal, you might think. Except that it is - it’s a really useful feature. As well as making our lives here a little easier when we’re writing up app stories, it has plenty of potential uses.
From capturing incriminating texts from friends/colleagues/ex-partners (perfect for uploading to Facebook, if you’re feeling evil) to proving that you’ve three starred each Angry Birds level (including all of Seasons and Rio), there’s loads of ways that this can be useful.
You could also use this to stitch up friends; take a screen grab of their phone’s main screen and then set it as the phone’s wallpaper from the gallery. Then watch as confusion ensues...

This ‘press and hold power and menu buttons’ method only works on a handful of phones at the moment, and only appears to work on phones running Android 2.2 Froyo or above. We’ve included a short list here of phones which we can confirm that this works on, along with ones that we've not been able to get it working on. We’ll update this list as and when we get new phones in/test others for ourselves.
Confirmed to be able to print screen with menu/home & the power button
Samsung Galaxy S2
LG Optimus 2X
LG Optimus 3D
HTC Cha Cha
Confirmed to not be able to print screen with menu/home & the power button
Samsung Google Nexus S
Samsung Galaxy Fit
HTC Google Nexus One
HTC Sensation
HTC Salsa
Sony Ericsson Xperia Arc
Sony Ericsson Xperia Play
Vodafone Smart
Press and hold home and tap the power button - try it
To test whether or not your Android phone can do it, hold down on the power button and quickly tap the menu key.
If your phone has this feature enabled, you should hear the camera app’s default ‘click’ sound, or see a flash of light/message pop up on your screen, or some kind of notification message telling you you’ve taken a picture.
If this doesn’t work and your holding down the power button simply loads up the power off/airplane/silent mode options like normal then your phone probably doesn’t support this.
So far we’ve seen it working on the Samsung Galaxy S2 and both the LG Optimus 2X and Optimus 3D. HTC’s Cha Cha does it as well, but not the HTC Sensation.
We’ve heard that Samsung Galaxy S’s updated to Froyo are able to do this as well, but we’ve not been able to confirm this ourselves.
If you own a phone that’s not inclued or is on the ‘no’ list above, then read on. There are a few workarounds for this that’ll allow you to take screengrabs on your Android phone, but they require a bit of patience and technical know-how.
The Old Fashioned Way No. 1 - Download and install the No Root Screenshot It app from the Android Market

Edward Kim’s ‘No Root Screenshot It’ is a great app. As its name suggests, it’s for people who want to take screenshots on their Android phone but don’t want to root it.
It costs around £2.99, can be downloaded from the Android Market and should work with every Android phone out there, whether you’ve got 2.2+ or not. Before using NRSI, there are a few things you have to do. This process can take a while but you should only have to do it once.
1. The first thing is to install the USB drivers for your phone on your computer. This requires a bit of tinkering if you’re running a Windows PC; if you’re doing this on a Mac then it shouldn’t be a problem as you should have the drivers already.
If you’ve got a Google Nexus One or a Nexus S, then you need to head over here to get the Google USB Driver. Everyone else should go here to get drivers for their Android phone instead.
Downloading and installing the correct drivers is the longest part of the process, but thankfully you’ll only have to do it once.
2. Once you’ve installed your drivers, you’ll be prompted to restart your phone. When it’s back on, head over to Settings > Applications > Development and check the box marked ‘USB Debugging’.
When you’ve done this, plug your Android phone in - make sure that you ignore the ‘turn on USB storage’ option that pops up - just tap the Back or the Home button.

3. Now you can download the Screenshot It Enabler desktop app - there are versions for both Windows and Mac available to download here.
Once downloaded, you’ll see the little green Android logo on your desktop. Run this program, with your Android phone still plugged in and in debug mode. Make sure you’ve got the Full Version box checked then click ‘Enable Screenshot It’. Now you should be free to start taking screenshots.
The developer notes that each time you restart your phone you’ll have to go through this procedure again; not a problem if you don’t turn your phone off frequently.

4. Ok, now to the app itself! This is really easy to use. When you’ve found something that you want to take a screengrab of - a webpage, text message or app - you can go to the app and tap ‘take screenshot’.
There can be a delay from whenever you tap this button, lasting from 5 to 15 seconds, giving you some time to tap the button and ‘get into position’ as it were.
A neater and convenient way to take photos is to enable the ‘shake to take’ option - this allows you to take near instant screengrabs simply by shaking your Android phone.
You can choose to have your screen captures saved as either .jpegs or .pngs depending on your preference. You can also crop shots immediately after they’ve been taken.
The Old Fashioned Way No. 2 - Install the Android SDK on your desktop, download DDMS

While this route is entirely possible, it’s not straightforwards, is trickier than the above method and is nowhere near as convenient; in order to take screengrabs using this method, you’ll need to have your phone connected to your computer via USB. So you don’t get the convenience of being able to screengrab stuff on the fly - you’ll need to be near a desktop or laptop.
For writing app reviews/blog posts this is less of a hassle - chances are you’ll be on your computer anyway. Also, it’s free.
1. Go to developer.android.com/sdk and download the revelent zip file and extract to your desktop.
2. Once downloaded and extracted to your desktop, open the folder and run SDK setup.
3. Check the box marked ‘accept all’ on the pop up and then click install - this can take a little while, (it took us about 20 minutes).
4. When installed, go back to the main SDK folder (the one on your desktop) and select the folder named ‘usb_driver’. Open this up - you’ll need it later.
5. Now grab your Android phone and go to Settings > Applications > Development and enable USB Debugging mode.
6. Connect your Android phone (in debug mode) to your PC.
7. On your Windows PC go to Start > Control Panel > Device Manager. Find your Android phone here (it should be easy to spot on the list) and right click on it. Select ‘Update Driver Software’ from the list. Once done, close Device Manager.
If you’re doing this on a Mac, then you don’t have to do this.
8. Go back to the main SDK folder, and open up Tools. From here, scroll down until you see a file called DDMS - this is the Dalvik Debug Monitor. Open this.

9. The DDMS can take a little while to open, but when it’s done you should see a couple of windows like the ones above pop up. Your Android phone should be listed here at the top; our HTC Sensation appeared as ‘HT15BV805658’.

10. Now for the easy part. Click ‘Device’ then ‘Screen Capture’. A large black window will pop up; this is the Device Screen Capture.
Click on ‘Refresh’ and you should see whatever’s currently on your Android phone’s screen. From here you can save the image as a jpeg.

Each time you move to a different screen or load an app you’ll need to refresh the screen, as it’s not a ‘live’ representation of what’s on your phone’s screen.
Before you disconnect your Android phone, be sure to click done ‘Done’ and close DDMS.
Easy right?

Apple software running iPhones, iPads has security flaw: Germany


The software running Apple iPhones, iPads and iPod Touch has "critical weaknesses'' that could be used by criminals to access confidential data on the devices, Germany's IT security agency warned Wednesday.

Clicking on an infected PDF file ``is sufficient to infect the mobile device with malware without the user's knowledge'' on several versions of Apple's iOS operating system, the Federal Office for Information Security said.

The same could occur when opening a website that carries an infected PDF file, possibly opening the device to criminals spying on passwords, planners, photos, text messages, emails and even listen in on phone conversations.

"The weak points allow possible attackers to gain administrator rights and get access to the entire system,'' it said.

The problem may occur on all devices _ iPhone 3GS, iPhone 4, iPad, iPad 2 and the iPod Touch _ with software versions including iOS 4.3.3, and it "cannot be excluded'' that other iOS versions have the same weakness, it said.

Apple Inc. has yet to offer a patch to fix the problem, the agency added.

Apple Germany spokesman Georg Albrecht told The Associated Press he was aware of the warning, adding that Apple would not comment on it.

The agency said it was in contact with the firm regarding the security hole.

No attacks taking advantage of it have been reported so far, "but it must be expected that attackers will soon exploit the weak points,'' it said.